"When the school principal cancels Sasha s gaming club, she s devastated--but not alone. Turns out theater, cosplay, and choir clubs are canceled too, and tons of kids are left without a space to let their creativity shine. Just when Sasha thinks all hope is lost, a class project leads her and her new friends somewhere they never expected--a local wrestling match--where costumes, secret identities, and catchphrases abound. It s there an idea is formed. Enter Club Kick Out."--