Advances in Computer Games
Advances in Computer Games
Buch
- 17th International Conference, ACG 2021, Virtual Event, November 23¿25, 2021, Revised Selected Papers
- Herausgeber: Cameron Browne, Jonathan Schaeffer, Akihiro Kishimoto
- Springer International Publishing AG, 08/2022
- Einband: Kartoniert / Broschiert, Paperback
- Sprache: Englisch
- ISBN-13: 9783031114878
- Bestellnummer: 11020193
- Umfang: 272 Seiten
- Nummer der Auflage: 22001
- Auflage: 1st ed. 2022
- Gewicht: 417 g
- Maße: 235 x 155 mm
- Stärke: 14 mm
- Erscheinungstermin: 1.8.2022
- Serie: Lecture Notes in Computer Science - Band 13262
Achtung: Artikel ist nicht in deutscher Sprache!
Klappentext
This book constitutes the refereed post-conference proceedings of the 17th International Conference on Advances in Computer Games, ACG 2021, which was held as a virtual event during November 23 25, 2021.The 22 full papers included in this book were carefully reviewed and selected from 34 submissions. They were organized in topical sections as follows: learning in games; search in games; solving games; chess patterns; player modelling; and game systems.