»Crimes in Virtual Worlds«
Millions of people use virtual worlds like World of Warcraft every day worldwide. Due to the multifaceted possibilities of interactions between the users the question of criminal liability arises. In his thesis Sebastian Bosch examines the possibilities to commit certain crimes under the German penal code within virtual worlds just by using in-game-mechanics. He also investigates if a crime committed in a virtual world should be punished the same way that it would be in the real world. He concludes that in dependence on findings from sports criminal law a perpetrator shouldn't be penalized as long as the particular behavior falls within the borders of typical behavior within the game.
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