Entertainment Computing and Serious Games
Entertainment Computing and Serious Games
Buch
- First IFIP TC 14 Joint International Conference, ICEC-JCSG 2019, Arequipa, Peru, November 11¿15, 2019, Proceedings
- Herausgeber: Erik van der Spek, Stefan Göbel, Jannicke Baalsrud Hauge, Esteban Clua, Ellen Yi-Luen Do
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- Springer International Publishing AG, 11/2019
- Einband: Kartoniert / Broschiert, Paperback
- Sprache: Englisch
- ISBN-13: 9783030346430
- Bestellnummer: 9553341
- Umfang: 504 Seiten
- Nummer der Auflage: 19001
- Auflage: 1st ed. 2019
- Gewicht: 756 g
- Maße: 235 x 155 mm
- Stärke: 26 mm
- Erscheinungstermin: 8.11.2019
- Serie: Information Systems and Applications, incl. Internet/Web, and HCI - Band 11863
Achtung: Artikel ist nicht in deutscher Sprache!
Klappentext
This book constitutes the refereed proceedings of the First IFIP TC 14 Joint International Conference on Entertainment Computing and Serious Games, ICEC-JCSG 2019, held in Arequipa, Peru, in November 2019.The 26 full papers, 5 short papers, and 16 poster, demonstration, and workshop papers presented were carefully reviewed and selected from 88 submissions. They cover a large range of topics at the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology, and numerous serious application domains. The papers are organized in the following topical sections: mixed reality; virtual reality; entertainment algorithms; game design and development; interaction technologies; measurement and effects; and serious game applications.